Best Healing Classes in World of Warcraft: Shadowlands – Games Errors

11 min

Best Healing Classes in World of Warcraft: Shadowlands - Games Errors


What Is World of Warcraft: Shadowlands?

World of Warcraft: Shadowlands was released in November of 2020 and is the latest expansion on the hugely popular MMORPG. It can be played on both Windows and macOS operating systems but there is no mobile version as there is for some other popular online games such as League of Legends. Shadowlands is the eighth expansion pack for World of Warcraft and it completely revamps the leveling system as well as adding new dungeons, zones, and raids. It takes a lot of time and skill to achieve the highest levels and get the best gear in the latest World of Warcraft expansion. Players who lack either may want to consider a Shadowlands boosting service to help them get the best weapons and armor and play at the highest levels.

WOW Healing Classes

Healing classes have always been an important aspect of World of Warcraft and this hasn’t changed in Shadowlands. Although no new healer classes or specializations have been added there have been some changes in skills and talents in some classes that can affect game play. Here are the best healing classes for World of Warcraft: Shadowlands:

Discipline Priests: Discipline Priests appear to be the best healers in Shadowlands for both PvP and PvE play. They have the ability to deal out a lot of damage without sacrificing healing. As a matter of fact, they heal players by dealing out damage with Atonement. In raids and dungeons, they can shield with Rapture and in Shadowlands it now casts immediately. A new talent has been added. Thought Steal allows the Priest to look into the mind of the enemy and attempt to steal a spell. When stolen, the enemy will be unable to cast that spell for 20 seconds. Other changes include the new abilities Holy Nova, Mind Sear, and Mind Blast all of which allow the Discipline Priest to deal more damage. Mind Blast also prevents some of the next damage the targeted enemy deals out. Not all changes are for the better. Power Word: Shield duration has been reduced to 8 seconds and is no longer increased by 10% in PvP combat.

Restoration Shamans: Restoration Shamans AoE heals are especially useful. They excel when healing players that are grouped together. Their Chain Heal has no cooldown which means they can area of effect heal non-stop when unexpected damage occurs. Their Spirit Link Totems can be used to equalize a party’s health pool and provide time for healers to heal everybody. Restoration Shamans can also deal out some heavy damage with instant casts like Flame Shock and Lava Surge. Using these to inflict damage in between heals won’t cause significant loss to healing output. A new ability, Mana Tide Totem, gives 100% mana regeneration to raid and party members that are within 10 yards.

Holy Paladins: Holy Paladins have always been a good choice for a healer in World of Warcraft, but in Shadowlands their power has been reduced. Holy Power is now a resource so Holy Paladins are unable to spam spells as they used to. However, they still retain some of their best tools like Blessing of Sacrifice, Divine Protection, Devotion Aura, and Lay on Hands. Devotion Aura is one of the strongest raid cooldowns in the game and Paladins still have strong spot healing and single target healing abilities. When not healing they also can deal some decent damage to enemies. New talents include Saved by the Light, Seraphim, and Glimmer of Light which is used in conjunction with Holy Shock to heal friends and damage enemies.

Restoration Druids: Restoration Druids have some strong healing capabilities. One of the biggest knocks on their ability is that their prolonged healing often requires more time to set up so they have difficulty keeping up with high damage per second in groups. However, advanced knowledge of encounters allows them to prepare HoTs (Healing over Times spells) in advance. They do offer some strong burst healing through their cooldowns that can be used together or separately like Tranquility, Flourish and Convoke the Spirits. The newly added Heart of the Wild helps up their burst damage but they still aren’t able to contribute steady damage output. An additional drawback is the lack of a damage reduction cooldown.

Mistweaver Monks: There weren’t too many changes to Mistweaver Monks since the last expansion of World of Warcraft. They can top up team members quickly and have the best sustained healing on a single target in Shadowlands by a good bit. They are also quite successful in surviving burst damage. They are excellent healers but lack the ability to deal out a lot of damage. They are a good choice for PvP where there is a great deal of single target damage but less so for healing groups. The ability to invoke Yu’lon the Jade Serpent is new in Shadowlands and allows the Monk to summon Yu’lon to cast Soothing Breath on an injured target and up to 2 injured allies for 25 seconds.

There is no doubt that Holy Priests have great healing output for both groups as well as single targets. They are especially good with slow heals and AoE healing. One of the weaknesses of Holy Priests is they only have average survivability without any immunities and no damage reduction abilities to help with defense. Some of the changes to Holy Priests that stand out in Shadowlands are the return of Prayer of Mending. Circle of Healing is now a baseline spell instead of a talent and Apotheosis has an additional effect that resets the cooldown on Holy Word: Chastise, Holy Word: Sanctify, and Holy Word: Serenity when it is used.

The best healing class can change depending on the particular situation as well as the makeup of your group. It can also depend on the gear your character is equipped with and whether you are playing PvE or PvP. That being said, in general, these are the best healing classes for World of Warcraft: Shadowlands.

John has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, exploring video game history, or playing through RPGs. Worked for both Ubisoft and Activision, mostly spending time helping to push forward the Assassin’s Creed series at its peak. He’s searching for new food and drinks in the constant pursuit of good times with good people inside and outside the San Francisco Bay Area area.


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